Reykjavik Summer of Cool Logic 2024 (SCooL 2024)

Registration is open for NLS, SLSS, and GandALF 2024! Early registration deadline for all: May 31.

GandALF 2024

Reykjavik Summer of Cool Logic 2024 (SCooL 2024), Reykjavik 10-21/6 2024


Fifteenth International Symposium on Games, Automata, Logics, and Formal Verification

19–21 June 2024, Reykjavík, Iceland

Welcome to the website of GandALF 2024, the Fifteenth International Symposium on Games, Automata, Logics, and Formal Verification, that will take place in Reykjavík, Iceland, on 19–21 June 2024. The conference will be hosted by Reykjavík University and it is organized by the Department of Computer Science (ICE-TCS).

The aim of GandALF 2024 is to bring together researchers from academia and industry who are actively working in the fields of Games, Automata, Logics, and Formal Verification. The idea is to cover an ample spectrum of themes, ranging from theory to applications, and stimulate cross-fertilization. Papers focused on formal methods are especially welcome. Authors are invited to submit original research or tool papers on all relevant topics in these areas. Papers discussing new ideas that are at an early stage of development are also welcome. The topics covered by the conference include, but are not limited to, the following:

Invited speakers

Social Event

We will go on a whale-watching tour on Thursday 20 June, in the afternoon, estimated from 5 pm to 8 pm. We will announce more details closer to the event.

Publication

The proceedings will be published by Electronic Proceedings in Theoretical Computer Science. Authors of selected papers will be invited to submit a revised version of their work to a special issue of Logical Methods in Computer Science.

The previous editions of GandALF already led to special issues of the International Journal of Foundations of Computer Science (GandALF 2010), Theoretical Computer Science (GandALF 2011 and 2012), Information and Computation (GandALF 2013, 2014, 2016, 2017, 2018, 2019, and 2020), Acta Informatica (GandALF 2015) and Logical Methods in Computer Science (GandALF 2021, 2022, and 2023).


Accepted Papers

Authors Title
Shaull Almagor and Ishai Salgado Jumping Automata Must Pay
Renato Acampora, Dario Della Monica, Luca Geatti, Nicola Gigante, Angelo Montanari and Pietro Sala Synthesis of Timeline-Based Planning Strategies Avoiding Determinization
Emanuele Chini, Pietro Sala, Andrea Simonetti and Omid Zare Reactive Synthesis for Expected Impacts
Linda Feeken and Martin Fränzle Towards the Usage of Window Counting Constraints in the Synthesis of Reactive Systems to Reduce State Space Explosion
Mathieu Lehaut and Nir Piterman Adding Reconfiguration to Zielonka’s Asynchronous Automata
Dylan Leveille and Jason Jaskolka A Game-Theoretic Approach for Security Control Selection
Xiaolong Liang and Yì Nicholas Wáng Epistemic Skills: Logical Dynamics of Knowing and Forgetting
Jan Martens and Anton Wijs An Evaluation of Massively Parallel Algorithms for DFA Minimization
Keerthan Ravi, B Srivathsan, Venkatesh R and Sagar Verma Deterministic Suffix-reading Automata
Stephan Spengler Reachability and Safety Games under TSO Semantics